Leave the Width slider at 100 - this will make our slapback echo nice and wide, unlike a normal mono delay. Set the Early/Late slider to its minimum value so that you are just hearing early reflections.
#FREEZING TRACKS IN LOGIX PRO X PATCH#
For our first patch we will create a preset that imitates a slapback echo recorded in a real room. Now that we have looked at the basic parameters that affect early reflections, let’s try our hand at creating some example patches. You may also find it helpful to save presets matching the different Room types to the instruments/textures that you are likely to use them with. After playing with the different room types for a couple of hours, listening to how they sound with different program material, I found it helpful to think of the Room Types as 14 different reverb units with subtly different configurations and parameters. However, changing the reverb type to Dense Room and altering the Decay parameter creates a much more obvious difference. Surprisingly, this also has little effect on the Room model when listening to just the early reflections. Now let’s move across to the Decay parameter and adjust it from 0.25 to 100 seconds. This doesn’t make a huge difference until you switch the Room Type to Dark Room, whereupon you will hear a much more pronounced effect. Now tweak the Attack parameter, increasing it to gradually ramp up the level of the early reflections on the ‘Room’ model. This was easily removed by increasing the Density to blur the early reflections into a more cohesive-sounding reverb effect A Density of 0 transformed the early reflections into a burst of short delays creating a subjectively unpleasant flamming effect. On the drum part I auditioned, the effect of the Density parameter warranted more careful consideration. On the synth part I was using, I found the effect of this parameter was very subtle and preferred it at lower values - at 100, everything felt slightly blurred and washed out. Increase this from 0 to 100 percent, and notice the difference when applied to a synth sound compared to a drum beat. This parameter simulates the effect of increasing the size of a room by spreading the early reflections out over time. Begin by adjusting the Size parameter from 0 to 100. Now that you have heard how the Room Type defines the theme for the early reflections, set the Room Type to ‘Room’ to explore some editable parameters. Screen 2: ChromaVerb comes with 14 Room Types, each with a different sonic characteristic. The room types are radically different to one another and worth exploring, but note that some editing parameters do nothing with certain types and make huge differences with others (again, see Screen 2). Return to the Main tab the main parameter that sets the character of ChromaVerb is the Room Type setting at the top middle of the GUI - by default this is set to the Room algorithm (see Screen 2).Ĭlicking on the Room Type field in the top middle of the plug-in GUI opens up a striking drop-down menu of 14 different room types.
#FREEZING TRACKS IN LOGIX PRO X MOD#
For now let’s set the Mod Depth to 0 so that the modulation section is off. To only hear early reflections, set this slider to its minimum value (see Screen 1). Next, click the Details tab, the Early/Late slider allows you to balance the reverb between the early reflections and the late reflections. To configure ChromaVerb so that you are only hearing the early reflections, navigate to the Main tab and set the Dry slider to 0 and the Wet slider to 100. You can learn a lot about how a digital reverb works by listening to the early reflections in isolation. These give the listener psychoacoustic cues as to the size and type of space you are creating. The first thing most algorithmic reverbs do is generate early reflections. From the channel strip go to the first insert slot and bring up an instance of ChromaVerb. Create an audio track and add a synth loop, a drum beat and a vocal recording to it so that you can easily jump between parts. Screen 1: When trying ChomaVerb for the first time it can help to listen to just the early reflections so that you can easily hear your parameter adjustments.First, let’s look at how ChromaVerb handles a range of different material. In this month’s Logic workshop we cover ChromaVerb’s interface and look at creating some of our own presets. While both are capable effects, they’re getting rather long in the tooth, so it’s great to see the addition of ChromaVerb in the 10.4 update. Then there’s Logic’s algorithmic reverbs such an PlatinumVerb and SilverVerb. Space Designer is a brilliant convolution reverb however, because of the huge library of impulse responses that come included, it can be a bit overwhelming, particularly if you just want to reach for a simple room reverb and tweak a few parameters. Logic has a long history of including excellent reverb plug-ins. Unlock the secrets of Logic Pro’s new ChromaVerb algorithmic reverb.